Using the loader
All right, let's see how easy this sucker is to use!
Create a new file and open up your Library window (leave your loader.fla file open as well).

Drag your loading resource from loader.fla to your new movie. All the linkage will be set up correctly for you, but you can check it if you want. You should see that it has been set up to "Import for runtime sharing" from loader.swf.
Create some layers and add resources like you did for the test-bed.fla movie. Make sure you put a stop script in the last frame. I ended up with this:

Now go copy the code from your loader resource and paste it on to your loader in your new movie. Change your preload percent if you want.
That's it! Save and publish. Nothing more to do.
| » Level Advanced |
|
Added: 2003-12-08 Rating: 8 Votes: 169 |
| » Author |
| Tim is a co-director of the Glasson Murray Group, providing quality graphic design, illustration, 3D visualisation, interactive environments, virtual reality, multimedia and website services. |
| » Download |
| Download the files used in this tutorial. |
| Download (1860 kb) |
| » Forums |
| More help? Search our boards for quick answers! |
-
You must have javascript enabled in order to post comments.


Comments
There are no comments yet. Be the first to comment!