Right, so we wanted to get control over the downloading of shared libraries? Now we've got it! It doesn't make a difference if these libraries are loaded into a level or not. They still work as libraries.. The great advantage is that by adding preload functionality to the libraries, we can control their download. Once a shared library is in your cache, it doesn't have to be downloaded again and can be used by any linked swf.
Hope this made some sense.
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