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Author: Sidney de Koning | Website: http://www.fishual-design.f2s.com

Mouse Following Tooltip

By Sidney de Koning, email: sidney@oeoe.nl

Make three layers in your main timeline, called actions, caption
and button. Put this piece of actionscript in your actions layer:

function tooltip (string) {
	xmouse = getProperty("", _xmouse);
	ymouse = getProperty("", _ymouse);
	duplicateMovieClip ("_root.tooltip", "tooltip1", 1);
	tooltip1.tooltip = string;
	setProperty (tooltip1, _x, xmouse);
	setProperty (tooltip1, _y, ymouse);
	startDrag ("_root.tooltip1");
	tooltip1.gotoAndPlay(2);
}

function remove_tooltip () {
	stopDrag ();
	removeMovieClip ("tooltip1");
}
Now make a graphic and name it 'caption' give it two layes;
one with a nice background and another with a dynamic txtbox, multiline, wordwrap turned on
and give it the variable 'tooltip'.
This is going to be your tooltip.

Now make a new Movieclip and call it caption_MC, leave the first frame blank with a
stop() action, in the second frame put your caption graphic you`ve just made and
also give it a stop() action.
Put this graphic about 25 pixels under the + 'centercross' (the point where x and y are zero).
This way you are creating the illusion that the tooltip is 'floating'.
Put this MC on the main stage, doesn`t matter where. Give it the instance name 'tooltip'.

Now make a button with some nice up-, over-, down-, and hit states,
put this in your main timeline with these actions :


on (rollOver) {
    _root.tooltip("This is a mouse following tooltip!");
}
on (rollOut, dragOut) {
    _root.remove_tooltip();
}
Tada !
Your tooltip is ready !!

-Sidney-

» Level Advanced

Added: 2002-01-08
Rating: 7.87 Votes: 52
(10 being the highest)
» Author
I`m from the Netherlands, i`ve been working with flash for almost a year now.
» Download
Download the files used in this tutorial.
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