A great new product has just hit the streets. Its interface and way of modeling is unique in that it was designed with the non-traditional 3D artist in mind. Lets look at its interface.
You can create complex shapes and models in no time, as you will see in the examples provided at the end of this article. They decided that they would approach the problem of modeling with that of working in clay. You start with either a primitive shape made of polygons, biospheres, or Wax, as they call them. You can then shape them using various methods of modeling, including melting, using various brushes to push and pull the mesh, and biospheres, other wise know as metaballs. You have the ability to create a primitive shapes as both a ploy mesh and wax. You can also create a primitive sphere, cube, cone, cylinder, tours, plane and text.
Another great tool that is awesome in the arsenal is the Boolean tool. You can subtract add or just keep the difference between the to objects that you do the Boolean action on. The original Amoprhium program was used to develop the "mount Rushmore scene" in the motion picture "Austin Powers, Spy who shagged me," so complex modeling is not an issue in this program. In fact that is its strong suite along with raster image output that is unsurpassed by programs of the same cost and market level.
I was provided a Wacom tablet to do some of the modeling in and all I can say is WOW, this it quite a product to model in, if your familiar with Maya Artisan then you're going to love this program. I was able to make organic creatures including the bear that you will see at the end of this article in just a matter of moments. The more I use the tablet the more I like modeling in Amorphium Pro. It gives you the feel that you are truly working in clay, something that I had never experienced before, even working in Artisan. This makes this product very unique and fun to use. Some have called this "The Digital Drug" and I would have to say this feature sure does that for me.While the program had a few bugs in its swf output when it was first released, the team at Electric Image recently completed a free update that improved the output significantly and are continuing to gain ground. So if you saw the product when it first came out and dismissed it then... you will want to give it another look. They have tightened up the outlines and cleaned up the output. Its gradient fills still need work To compete with the output of Swift3D, but for shaded cartoon work alone this product does a great job. Overall it's a solid product that should cause the market to mature. With that said lets hop on the tour bus and see what this puppy looks like!
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