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Well not quite, but they do take up a substantial amount of space particularly if you have a number of them. So use them sparingly and try to avoid animating them. If at all possible try to recreate or trace them in Flash, this will save you a lot of space. To import a bitmap, choose File> Import, the file will be placed in your library. Select the small arrow in the top right hand corner marked Options> Properties. This dialog box will appear.
You will be able to modify the compression settings of your image here. The Test button shows the results of the file compression. You can compare the original file size to the compressed file size. Important: Remember that flash is vector-based and not a bitmap program like Photoshop. Now all the work has been done! You've had an overview of movies in Flash, a look at the design considerations and the ups and downs of images and sounds. Now to quantify the space you have saved after applying all this knowledge or at least see what went where after you published it, the last installment of .fla optimisation will look at the Size report that can be automatically generated at publishing time.
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