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Tutorials Tutorials » Math-Physics

Categories Sine/Cosine Lookup
Author: Bryon Vandiver

 
Page 4
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Creating The Circle

You will now have a layer to place the path for the table. Draw a Perfectly round circle on the guide path layer. And elipse will not work. I use the dimensions (-50,-50)-(50,50).

Now we have a path that it will move, and the object that will be moving. We now need to create some frames so it will acually have time to tween, and create some new keyframes. I fill both layers up to frame 21, and add new keyframes at 11 and 21 on the REFERENCE POINT layer.

We now need to tell flash that we want it to tween, click right on the first and second keyframes, clicking the tween tab and setting "tweening" to "Motion"

Frames 1-20 should now be purple on the reference point layer.Now… we need to get it to rotate around the circle. On frames 1 and 21, the reference point should be at the top of the circle. If you used the out of the way position for it like I did, it should already be there. Now, select the reference point on frame 11. Move it to the bottom of the circle


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» Level Intermediate

Added: : 2000-10-10
Rating: 5.16 Votes: 58
Hits: 3253
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