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Author: Bryon Vandiver | Website: http://

Sine and Cosine

Highlight the fill and press F8. Create a symbol named "Reference Point", make sure to make it a sub-movie

We now have a point that will serve as the sine and cosine look up. Now here is where the hack comes in. Sine and Cosine works on a curve… and if you Graph (Sine(theta),Cosine(theta)) where theta = 0 to 2pi, you get a circle. Where Theta = 0, you get (0,1). This is convient for us. So how do we get this to work this way? Motion Tweening with a circle guide path.
Now… The Guide point needs to be moved out of the way. I put it at (0,-50)

We need a motion guide. Click right on "Layer 1", and select "Add motion guide"

» Level Intermediate

Added: 2000-10-10
Rating: 5 Votes: 57
(10 being the highest)
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