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Tutorials Tutorials » Math-Physics

Categories Creating Eyes That 'Watch' The Cursor
Author: Andrew Spear | Website: www.etheory.co.nz |

 
Page 2
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The Movie

Basicly we will need to create three layers: 1. ACTIONS 2. Eyes 3. Face (background)
Note that the file "Looking.fla" already has these layers and images set up.
Firstly select the left eye and give it an instance name of “eye”, then select the right eye and call it “eye2”. We are about to create a script that will tell the eyes to rotate to look at the mouse. Obviously this script needs to be recalculated all the time to catch every mouse movement so the eye is always looking in the correct direction. For this reason, in the second frame of the actions layer, create a keyframe and insert this action:
gotoAndPlay (1);
This will cause the movie to play over and over again, causing the actions in frame one to be executed over and over again. Now on to the tricky stuff...

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» Level Advanced

Added: : 2002-01-08
Rating: 8.75 Votes: 208
Hits: 2512
» Author
Andrew is the creative director, technical director and general big boss man at eTheory - a web, multimedia and graphic design company based in New Zealand. He has a Diploma in Visual Communications and Design under his belt on top of a long history in html, php and mySQL.
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