Search tutorials
'
this.framecounter.onEnterFrame = function() { this.theframe.text = _root._currentframe; }; this.onLoad = function() { _global.played = "played"; _global.togle = false; _global.origX = this.slide._x; _global.origY = this.slide._y; _global.draged = "no"; _global.factor = 150; _global.percentage = factor/_root._totalframes; this.lineclip._width = factor+this.slide._width; this.lineclip._x = origX; this.lineclip._y = origY+this.lineclip._height/4; }; this.slide.onEnterFrame = function() { if (draged<>"yes") { this._x = Math.ceil((_root._currentframe*percentage)+origX-1); } else { _root.gotoAndStop(Math.floor((this._x-origX)/percentage)+1); } }; this.slide.onPress = function() { _global.draged = "yes"; this.startDrag(false, origX, origY, origX+(factor*Math.ceil(_root._framesloaded/_root._totalframes)), origY); }; this.slide.onRelease = function() { _global.draged = "no"; stopDrag(); if (played == "played") { _root.play(); _global.togle = false; } }; this.stopbut.onRelease = function() { if (togle<>true) { _root.stop(); _global.played = "stoped"; this.gotoAndStop("playit"); } else { _root.play(); _global.played = "played"; this.gotoAndStop("stopit"); } _global.togle = !togle; };
Comments
There are no comments yet. Be the first to comment!