First time here? First time here? Newsletter Signup Newsletter
Search tutorials
Author: JLampitt | Website: http://www.geocities.com/jlampitt

Deactivate Menu:

This layer acts as the "net" for catching mouse rollover/rollout events and acts as the switch to turn the menu off. This "net" is necessary because to my knowledge you can't have buttons overlapping each other. I tried doing this with a solid background underneath everything and an Action using the mouseEvent "on (rollout)" attached to the symbol instance. Problem was when I rolled over a navigation button layered on top, Flash understands that as a rollout event for the bottom button object even though your still technically within the bounding box of the object. Don't ask me why. Call Macromedia and ask them. Anyway, here's the steps.

  1. Create a new layer below the previous and name it "Deactivate Menu".
  2. Create a Blank Keyframe(F7) at Frame 3.
  3. Select Frame 3 and place the Graphic symbol "Mask" in that Keyframe.
  4. Create a Keyframe (F6) in Frame 16.
  5. In the Instance panel change the Behavior from "Graphic" to "Button".
  6. Assign the following to the button instance. This Action tells Flash to continue playing this timeline after either one of the two mouse events have occurred and turns off the menu. Here also is a spot where you could use our custom function to continue playing the timeline.
    on (rollOver, rollOut) {
        play ();
  7. Select Frame 3
  8. In the Instance panel, change the Behavior from "Graphic" to "Button".
  9. Assign the following to the button instance. This Action tells Flash jump to the labeled frame and turn off the menu should the user decide to go elsewhere on the stage.
    on (rollOver, rollOut) {
        gotoAndPlay ("Deactivate Nav");
» Level Intermediate

Added: 2001-01-16
Rating: 8 Votes: 129
(10 being the highest)
» Author
Jason Lampitt is an Interactive Developer for a major media development firm in Englewood, Colorado. He has a background in fine art as well as graphic design and has been developing multimedia titles for the past 6 years. Jason has a passion for bringing design to life through multimedia and helping others to understand the sometimes complex and confusing world of interactive development. In his spare time Jason is an active outdoorsman, mountain biker and family man.
» Download
Download the files used in this tutorial.
» Forums
More help? Search our boards for quick answers!


  • There are no comments yet. Be the first to comment!

  • You must have javascript enabled in order to post comments.

Leave a Comment
  • Your email address will not be published. All fields are required.
Featured Flash FLA
» Author: Inocreato
» Title: RaiseTheBlocks
» Description: Raise all the blocks to win the game
Featured Sound Loops
Image for equalize

Audio Player

» Author: TomCat Carty
» Title: The Wood
» Description: Just a little game ending or it can maybe be looped. Recorders with music box and percussion to give the feel of well, I don't know, the woods? Free to use, just credit me. thank you
Latest Font
» Author: Fábio FAFERS
» Description: I created this font for free use. Everyone can apply it in personal or business texts. Its free, but I want to be communicated in case of business use. Donations are accepted to keep the project of free fonts alive! Thank you all
Featured Sound Fx
Image for equalize

Audio Player

» Author: Davisigner
» Description: Hmm... what to say about this one? It's reminiscent of the closing notes of the opening music from the Three Stooges done in a church organ style with a closing cymbal crash. I'll give this one away gratis, but feel free to check out my free loops and potential upcoming license-mandated ones over in the respective part of Flashkit.