- Click and drag the playback head over frames 3 - 15. Your button should now follow a circular path. To make the motion path invisible just turn that layers' visibility off.
- Now, lets set up the button so it will actually navigate! Select Frame 15
of layer Section 1. Open the Instance Properties dialog box, click
on the Actions tab and assign the following action. An explanation
On (Release) Play Begin Tell Target (_level0) Go to and Play (Nav1) End Tell Target End On
Play tells Flash to continue playing the current timeline. In this case that timeline is Navigation. Remember, we stopped playing this timeline at Frame 16 when the Stop action was issued from the actions & labels layer.
Begin Tell Target (_level0) tells Flash to target the previous timeline... sort of like layers. Review pg.. 185-187 of your Using Flash manual from Macromedia if your lost.
Go to and Play (Nav1) tells Flash to go to the frame with the label Nav1 in the timeline we identified using Tell Target. We haven't created this label or the timeline it exists in yet. As I said before, we'll get to that in a bit.
|» Level Advanced|
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|Jason Lampitt is an Interactive Developer for a major media development firm in Englewood, Colorado. He has a background in fine art as well as graphic design and has been developing multimedia titles for the past 6 years. Jason has a passion for bringing design to life through multimedia and helping others to understand the sometimes complex and confusing world of interactive development. In his spare time Jason is an active outdoorsman, mountain biker and family man.|
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