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Rotating Dial The dot, will rotate on either the clockwise direction or the counter-clockwise direction using two invisible buttons that we will create in a moment. But before, we need to create a movie clip that will control the whole operation. We will call this movie clip 'rotation control' [RC] and we will give it an instance name of ctrl. RC will show Flash how to rotate dot as it will make sure that nobody has to click many times to perform a rotation: one click will be enough. RC's timeline needs two layers. The top layer is to be call labels and the bottom layer actions. Let's put some labels on the labels layer. We will call frame 1 "stop", frame 10 (after inserting a keyframe), 'CW' - for clockwise -, and frame 20 "CCW" - for counter-clockwise. |
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Added: : 2001-01-08 Rating: 7.40 Votes: 42 Hits: 2332 |
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| David Bernier is having a great time learning Flash (just as you probably are). . |
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