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Step 4. Taking the ball to the MASKerade
bad pun. i know but hey this IS a geeky tutorial what else did you expect? Now to turn the symbol into a mask just input the following:
this.setMask(masker_mc) //this turns the symbol into a mask.
Now the final code should look like this.
Mouse.hide()
//this hides the mouse
masker_mc.onEnterFrame = function(){
this._x = _xmouse
this._y = _ymouse
};
//this tells the symbol to follow the mouse by tracking its coordinates.
this.setMask(masker_mc)
//this turns the symbol into a mask.
Note:This has only worked on Flash MX 2004 Proffesional let me know if works on your version!
| » Level Basic |
|
Added: 2003-11-22 Rating: 5 Votes: 38 |
| » Author |
| yay me? |
| » Download |
| Download the files used in this tutorial. |
| Download (32 kb) |
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