First time here? First time here? Newsletter Signup Newsletter
Login | Register | 651326 Members and growing!
Search tutorials
Author: Flash Junkie | Website:

Frame 2 II

So there are a number of loops going on.
  1. A continuous loop to check user input.
  2. If typing has occurred, a loop to start checking items one at a time.
  3. In each item, checking the text (one)* character at a time.
Note: You are not really checking one character at a time. You are checking (user input length) characters at a time. Because it's relatively pointless to check for one character at a time... (say the user types 'e') -- the most common character in the English language... well... pretty much every link is still going to be in your list. There's not much point in that... plus it uses a lot of processor power. The longer their input the less checking is required. SO I set a minimum amount of characters to be checked. (currently 3). If the user hasn't typed at least (3) characters nothing is checked.

Very Important Note: I have gone to extensive lengths in much of my scripting to avoid the 200,000 calculation limit that Flash has. However, in this links list there really is no way to avoid it. After you have a certain amount of links, this filtering links list will generate a huge amount of calculations. It does already. I have not seen the problem personally on this project but I know it will happen for someone out there. There are a few things you can do to solve this problem. One of them is raising the minimum input requirement before the list starts searching. The higher you set it, the fewer calculations this script will produce. Even raising it from 3 to 4 will significantly reduce calculations.
» Level Advanced

Added: 2000-05-01
Rating: 9 Votes: 113
(10 being the highest)
» Author
Flashjunkie is a self-professed obsessive addict of life. Due to the highly artistic nature required of an Art Director for an Ad agency, he took up Flash to add some math to his diet
» Download
Download the files used in this tutorial.
» Forums
More help? Search our boards for quick answers!


  • There are no comments yet. Be the first to comment!

  • You must have javascript enabled in order to post comments.

Leave a Comment
  • Your email address will not be published. All fields are required.
Featured Flash FLA
» Author: Inocreato
» Title: RaiseTheBlocks
» Description: Raise all the blocks to win the game
Featured Sound Loops
Image for equalize

Audio Player

» Author: TomCat Carty
» Title: The Wood
» Description: Just a little game ending or it can maybe be looped. Recorders with music box and percussion to give the feel of well, I don't know, the woods? Free to use, just credit me. thank you
Latest Font
» Author: Fábio FAFERS
» Description: I created this font for free use. Everyone can apply it in personal or business texts. Its free, but I want to be communicated in case of business use. Donations are accepted to keep the project of free fonts alive! Thank you all
Featured Sound Fx
Image for equalize

Audio Player

» Author: Davisigner
» Description: Hmm... what to say about this one? It's reminiscent of the closing notes of the opening music from the Three Stooges done in a church organ style with a closing cymbal crash. I'll give this one away gratis, but feel free to check out my free loops and potential upcoming license-mandated ones over in the respective part of Flashkit.