Each frame in the Timeline of a button symbol has a specific function:
1. Up is the state used whenever the mouse pointer is not over the button.
2. Over is used when the mouse pointer is over the button.
3. Down is the state attained when the button is clicked.
4. Hit is invisible and defines the area where the button will react to the mouse pointer.
|» Level Basic|
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|Jessamin Swearingen & Eddie Carroll|
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