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Creating the Cursor (con't) Step 1.2 (optional) : Animating the Blinker Pointers Next we want to animate the blinker pointer. To do this we need to create a timeline (movie clip) for it animation. Choose Insert> New Symbol, select the movie clip option and name it "Blinker MC". Now open the library (Ctrl-L) and drag an instance of the graphic symbol "blinker" onto the stage. You will notice that you will have a keyframe in frame one. To create the blinking effect we need to also create a keyframe on frames 10 and 20. The best way to do this is to copy frame 1 and paste it into the frames. To do this select frame 1, choose Edit> Copy Frames then select frame 10 and choose Edit> Paste Frames. Repeat for frame 20. This way the pointer will be perfectly positioned. The only thing left to do is modify the alpha value of the symbol in frame 1 and 20 to equal 0%. The image in frame 10 should remain at 100%. Now create a motion tween between the keyframes. Your timeline should now look something like this: ![]()
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