First time here? First time here? Newsletter Signup Newsletter
Search tutorials
Author: Michael Clark | Website: http://msensei.homeip.net/

Stop here, Play this, Move on

Create a movie clip in the library, call it mcWaitForMe.

Put whatever you like into mcWaitForMe.

Create 2 frames, a Keyframe followed by a normal frame.

Label the first frame fWaitForMe.

Click on the fWaitForMe frame.

Drag mcWaitForMe onto the stage.

Label the instance of mcWaitForMe on the stage mciWaitForMe.

Open Actions for mciWaitForMe (mcWaitForMe).

Enter the following code.

if (this._currentframe == this._totalframes)
	{_parent.gotoAndPlay(_parent._currentframe + 2)}

Run your movie.


The onClipEvent works with the movie clip instance mciWaitForMe on the stage. The enterframe movie event causes mciWaitForMe to loop on every frame for as long as mciWaitForMe is on the stage. It will be on the stage for as long as the fWaitForMe frames are encountered on the timeline.

if (this._currentframe == this._totalframes)

The system is comparing the current frame of mciWaitForMe, to the total number of frames of mciWaitForMe. This causes mciWaitForMe to loop until the last frame of mciWaitForMe is reached. The target path “this” was used to make this code as flexible as possible.

{_parent.gotoAndPlay(_parent._currentframe + 2)}

Once it reaches the last frame of mciWaitForMe it causes the _parent’s timeline to skip over the two frames that contain this code and continue playing. This would end this loop. If you wish fWaitForMe to be more than 2 frames long you will have to change the 2 to be however many frames mciWaitForMe is on the stage.


If the last frame has not been reached stop the _parent. This is the last command until the movie loops again.

» Level Basic

Added: 2002-11-22
Rating: 6 Votes: 54
(10 being the highest)
» Author
Teacher for The Art Institute of California
» Download
Download the files used in this tutorial.
» Forums
More help? Search our boards for quick answers!


  • There are no comments yet. Be the first to comment!

  • You must have javascript enabled in order to post comments.

Leave a Comment
  • Your email address will not be published. All fields are required.
Featured Flash FLA
» Author: Inocreato
» Title: RaiseTheBlocks
» Description: Raise all the blocks to win the game
Featured Sound Loops
Image for equalize

Audio Player

» Author: TomCat Carty
» Title: The Wood
» Description: Just a little game ending or it can maybe be looped. Recorders with music box and percussion to give the feel of well, I don't know, the woods? Free to use, just credit me. thank you
Latest Font
» Author: Fábio FAFERS
» Description: I created this font for free use. Everyone can apply it in personal or business texts. Its free, but I want to be communicated in case of business use. Donations are accepted to keep the project of free fonts alive! Thank you all
Featured Sound Fx
Image for equalize

Audio Player

» Author: Davisigner
» Description: Hmm... what to say about this one? It's reminiscent of the closing notes of the opening music from the Three Stooges done in a church organ style with a closing cymbal crash. I'll give this one away gratis, but feel free to check out my free loops and potential upcoming license-mandated ones over in the respective part of Flashkit.