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STEP 7 TASKS
Once you select OK you will enter the editing canvas for the new MovieClip timeline. It looks just like a main timeline! Here we are going to create a simple tween to act as our animation for the purpose this tutorial. On the canvas draw a box or and shape you like. It should be something different from the circle we made in Step 1. I will draw a box. Note: Keep in mind the simplicity of this MovieClip or the button we are creating are for tutorial purposes only. You can expand these simple concepts in Flash programming to add very powerful features to a Flash movie!
INSERT IMAGE 7 HERE
Advanced Note: There is a "+" sign in the middle of the canvas. Pay close attention to this anchor point. Although it is not important in this tutorial, it is very important when you advance to loading MovieClips in emptyMovieClips for example. This anchor point is the reference point loading movies will use while placing themselves on the main timeline. For example MovieClip_A on the main timeline has its anchor point in the top left corner -- therefore when calling a seconf clip to replace MovieClip_A, MovieClip_B will load in the same exact place if its anchor point is also located in the same place - top left corner.
| » Level Basic |
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Added: 2005-09-28 Rating: 8 Votes: 12 |
| » Author |
| ODC is becomming a Professor of technology education at WVU in the USA |
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