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Tutorials Tutorials » Games

Categories Weapon Manufacturing 101
Author: Flash Junkie | Website: http://www.flashkit.com |

 
Page 7
«prev 1 2 3 4 5 6 7

Closing Thoughts

If yes, it self-terminates.

 Remove Movie Clip ("")
Else

If no, the Laser Shot continues its journey.

 Set Property ("", X Position) = my_x+xmov
 Set Property ("", Y Position) = my_y+ymov
End If

And lives happily ever after. Now that you have understood the theory behind detecting the mouse angle and created the gun that can track its target. It's time to move on to the final installment of the arcade game series - the Laser Collision Checking

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» Level Advanced

Added: : 2000-05-15
Rating: 5.95 Votes: 175
Hits: 6757
» Author
Flashjunkie is a self-professed obsessive addict of life. Due to the highly artistic nature required of an Art Director for an Ad agency, he took up Flash to add some math to his diet.
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