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just a few more actions in the main scenego to the main scene and in the first frame add this// this adds the map to 0 x 0 attachMovie( "mapcontainer" ,"map", 1 ); setProperty (_root.map, _x, "0"); setProperty (_root.map, _y, "0"); // Coding By Steven Richardson aka Veryevil // if this tutorial is used please put my name somewhere // and tell me as i would like to see what this can be made into this adds the mapcontainer to 0x0in the second frameAdd this for the movement of the man clip
// the movement actions
if (Key.isDown(Key.UP) and _root.cangoup == true) {
_root.map.man._y = _root.map.man._y-20;
}
if (Key.isDown(Key.DOWN) and _root.cangodown == true) {
_root.map.man._y = _root.map.man._y+20;
}
if (Key.isDown(Key.LEFT) and _root.cangoleft == true) {
_root.map.man._x = _root.map.man._x-20;
}
if (Key.isDown(Key.RIGHT) and _root.cangoright == true) {
_root.map.man._x = _root.map.man._x+20;
}
this controls the man and has the cango vars in to stop him moving through wallsAnd finally add this to frame 3gotoAndPlay (2); There that is it test your movie then play about with the map variablesSteven Richardson aka Veryevil
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