A Flash Developer Resource Site














Internet Commerce

Partners & Affiliates














Developer Channel

internet.com


Featured Flash FLA
Gallery Downloads 11358 Flash Movies | 4 New Flash Movies Added
What's New | Top 100

Featured FLA

» Author: Sean
» Title: Customizable Flash Drop down menu
» Description: The native source files for building a customizable menu roll down.
» More by Sean


Random FLAs | Add Flash Movie
Featured Flash Site
Gallery Downloads 5709 Flash Sites | 4 New Flash Links
What's New | Top 100 Flash Site

Featured Site

» Posted in the Flash Kit Links section
» Title: Sandy 3D Engine for Flash
» Description: Sandy is a Flash 3D engine, available in 3 versions: AS2, AS3 and haXe


Random Links | Add your own Flash Related Links
Flash Tutorials 1302 Tutorials 7 New Tutorials Added!
What's New | Top100

» MySpace profile flash slideshow
» Display YouTube videos in self-customized Flash video player on website
» How to make cool 3D flash banners for your website?
» Make a Valentines Day Slideshow with Music
» How to remove red eyes from a photo?
» How to convert SWF to Animated GIF on Mac
» How to Make a Platform Game using AS 2 - Part 1
» How to make a flash Greeting e-card
» How to extract Youtube video to MP3 audio for Mac
» Unknown Tag: Title10
Random Tutorial | Add Site

Web Manager
University of Redlnads
US-CA-Redlands

Justtechjobs.com Post A Job | Post A Resume


Tutorials Home What's New Top Rated Submit myTutes Random!

Search Tutorials


Tutorials Tutorials » Games

Categories Super Easy Rotation
Author: Torankusu128

 
Page 1
1

This tutorial is for you if you know basic, basic, basic actionscript. Pretty much all you have to do is copy and paste and maybe edit some names or numbers. Also you should already have a mouse cursor and a gun drawn, as this tutorial isn't for drawing, it's for a hard problem solved in an easy way. Just add this into the code for your gun:

onClipEvent(enterFrame){
 this._x=_root.aimer._x/2+350
 this._y=_root.aimer._y/5+300
 dx= mx-this._x;
 dy= my-this._y;
 if (dx<0){
 nom=-1*dx
 } else {
 nom=dx
 }
 if (dy<0){
 nom + (-1*dy)
 } else {
 nom+dy
 }
 dir=90*(dy/nom)+45
 this._rotation=dir;
}

This is Guaranteed to work just fine... if you read below.

Important! This is ripped straight from my code...

So "aimer" is just the name of the mouse cursor in my document. Change it to whatever your mouse cursor is. So if your mouse cursor was named "mouse" it would be this:

 this._x=_root.mouse._x/2+350
 this._y=_root.mouse._y/5+300

And also this is true for the variables "mx" and "my." They are my mouse coordinates. Be sure to make any changes you have to to make this work. Good Luck!

1

» Level Intermediate

Added: : 2003-10-21
Rating: 3.57 Votes: 41
Hits: 2522
» Author
I'm a pretty good Flasher, and have been working with it for a year or 2.
» Download
Download the files used in this tutorial.
Download (0 kb)
Get conversion and unzipping tools for PC and Mac here!

» Forums
More help? Search our boards for quick answers!

Please rate this tutorial, 10 is the top rating, you can also click the comments link to read/write a review.
10 9 8 7 6 5 4 3 2 1
Read or Post Comments
 
   
 


The Network for Technology Professionals

Search:

About Internet.com

Legal Notices, Licensing, Permissions, Privacy Policy.
Advertise | Newsletters | E-mail Offers