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Tutorials Tutorials » Games

Categories Simple AI
Author: DanTheMan | Website: www.freewebs.com/beefcake4eva |

 
Page 1
1

Detect whether one movie clip is a certain distance away from another and make it perform any action you want, basically it measures the distance between the two movie clips _x co-ordinates and returns a value which can then be measured. 1. Create a movie clip of your hero and give it the instance name "hero". Then assign this actionscript to him:
onClipEvent (load) {
 // Specify the speed that zero will move at using a variable
 moveSpeed = 5;
}
onClipEvent (enterFrame) {
 // If the LEFT key is pressed, move hero to the left at the speed set in the variable
 if (Key.isDown(Key.LEFT)) {
 this._x -= moveSpeed;
 }
 // If the RIGHT key is pressed, move hero to the right at the speed set in the variable
 if (Key.isDown(Key.RIGHT)) {
 this._x += moveSpeed;
 }
}
--------------------------------------------------------------------- 2. Create a movie clip of an enemy and call it's instance "enemy". Now for the wierd part: In the first frame of the enemy MC, assign the code stop(); Then make as many frames as you need to make him attack after that. Next assign this code to him:
onClipEvent (enterFrame) {
 // Measure the distance between hero and enemy and round it up.
 distX = Math.ceil(_root.hero._x-_root.enemy._x);
 trace(distX);
 // Check whether hero is near to enemy by specifying
 // how much distance between the two characters (in this case 100)
 // Then tell enemy to attack.
 if (distX>-100 && distX<20) {
 with (_root.shadow) {
 play();
 }
 }
}
3. Now test it and walk up to the enemy.

1

» Level Intermediate

Added: : 2004-12-12
Rating: 6.27 Votes: 11
Hits: 418
» Author
I love Flash!
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