First time here? First time here? Newsletter Signup Newsletter
Login | Register | 651326 Members and growing!
Search tutorials
Author: Mike Harris | Website: http://www.sickwebsite.bravehost.com

Make a movieclip. Set var to car and put this in it:

onClipEvent (load) {
onClipEvent (enterFrame) {
	//This code will advance the car forward.
	if (Key.isDown(Key.UP)) {
		speed += 1;
	} else {
		// This will make the car go backwards
		if (Key.isDown(Key.DOWN)) {
			speed -= 1;
		} else {
			speed *= .1
		}
	}
	//The car will start to slow down after the speed of 25
	if (Math.abs(speed)>2) {
		speed *= .1;
	}
	// This will change the angle of the car
	if (Key.isDown(Key.LEFT)) {
		_rotation -= 4;
	}
	if (Key.isDown(Key.RIGHT)) {
		_rotation += 4;
	}
	// This will make the car move
	speed *= .9;
	x = Math.sin(_rotation*(Math.PI/180))*speed;
	y = Math.cos(_rotation*(Math.PI/180))*speed*-1;
	if (!_root.move.hitTest(_x+x, _y+y, true)) {
		_x += x;
		_y += y;
	} else {
		speed *= -.3;
	}
 // here is where the hittest is for the boundary
 speed *= .99;
 x = Math.sin(_rotation*(Math.PI/180))*speed;
 y = Math.cos(_rotation*(Math.PI/180))*speed*-1;
 if (!_root.top.hitTest(_x+x, _y+y, true)) {
 _x += x;
 _y += y;
 } else {
 speed *= -.6;
 }
  x = Math.sin(_rotation*(Math.PI/180))*speed;
 y = Math.cos(_rotation*(Math.PI/180))*speed*-1;
 if (!_root.wall.hitTest(_x+x, _y+y, true)) {
 _x += x;
 _y += y;
 } else {
 speed *= -.6;
 }

Make a boundry and set var to wall. If you want more than one wall then add this to the end of the code in the car:

  x = Math.sin(_rotation*(Math.PI/180))*speed;
 y = Math.cos(_rotation*(Math.PI/180))*speed*-1;
 if (!_root.wall.hitTest(_x+x, _y+y, true)) {
 _x += x;
 _y += y;
 } else {
 speed *= -.6;
 }

Change wall to the var of the second or third wall and now you're ready to play it...if you did it right!

Feel free to email me just put the subject to tutorial so I don't think it is spam.

» Level Basic

Added: 2004-08-17
Rating: 2.89 Votes: 19
(10 being the highest)
» Author
good at html javascript and ok at flash
» Download
Download the files used in this tutorial.
» Forums
More help? Search our boards for quick answers!

Comments

  • There are no comments yet. Be the first to comment!

  • You must have javascript enabled in order to post comments.

Leave a Comment
  • Your email address will not be published. All fields are required.
Featured Flash FLA
» Author: Inocreato
» Title: RaiseTheBlocks
» Description: Raise all the blocks to win the game
Featured Sound Loops
Image for equalize

Audio Player

» Author: TomCat Carty
» Title: The Wood
» Description: Just a little game ending or it can maybe be looped. Recorders with music box and percussion to give the feel of well, I don't know, the woods? Free to use, just credit me. thank you
Latest Font
» Author: Fábio FAFERS
» Description: I created this font for free use. Everyone can apply it in personal or business texts. Its free, but I want to be communicated in case of business use. Donations are accepted to keep the project of free fonts alive! Thank you all
Featured Sound Fx
Image for equalize

Audio Player

» Author: Davisigner
» Description: Hmm... what to say about this one? It's reminiscent of the closing notes of the opening music from the Three Stooges done in a church organ style with a closing cymbal crash. I'll give this one away gratis, but feel free to check out my free loops and potential upcoming license-mandated ones over in the respective part of Flashkit.