Internet Commerce

Partners & Affiliates














Developer Channel

internet.com


Tutorials Home What's New Top Rated Submit myTutes Random!

Search Tutorials


Tutorials Tutorials » Games

Categories RPG style basic interactivity with characters
Author: Ciaran Costigan

 
Page 3
«prev 1 2 3

now for the final part just add this code to the first frame of the scene where the movement code is, i have it above the movement code but still in the onEnterFrame function.
if(man.hitTest(friend))
{
message1.gotoAndStop(2);

if(item.hitTest(inventory))
{
message1.gotoAndStop(3);
}
}
else
{
message1.gotoAndStop(1);
}
if(man.hitTest(item))
{

item._x = inventory._x;
item._y = inventory._y;

}
The first if statement is basically saying if the man hits the other guy then make the moveiclip with the text appear on its second frame and if the item is inside the inventory then display the second message, the second if statement puts the item into the inventory box by setting their x and y values to the same numbers. This should work 100% if done correctly, if there are any problems let me know. The .fla file is attached. Good luck! Ciaran Costigan

«prev 1 2 3

» Level Intermediate

Added: : 2007-01-25
Rating: 6.71 Votes: 14
Hits: 1287
» Author
Ciaran Costigan, Games Design Student
» Download
Download the files used in this tutorial.
Download (14 kb)
Get conversion and unzipping tools for PC and Mac here!

» Forums
More help? Search our boards for quick answers!

Please rate this tutorial, 10 is the top rating, you can also click the comments link to read/write a review.
10 9 8 7 6 5 4 3 2 1
Read or Post Comments
 
   
 


The Network for Technology Professionals

Search:

About Internet.com

Legal Notices, Licensing, Permissions, Privacy Policy.
Advertise | Newsletters | E-mail Offers