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» Author: Bugra Ozden
» Title: Skatalog v9 - product catalog
» Description: Create your product catalog easly and publish on your website or Create your image gallery, documents list, portfolio. Fully XML Driven
» More by Bugra Ozden
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» Posted in the Flash Kit Links section
» Title: Creative DW Image Show PRO
» Description: Creative DW Image Show PRO is a Dreamweaver extension which enables the user to create multimedia presentations. It combines the features of the popular Creative DW Image Show with the ability to add professional text effects to slides (similar to After Effects). The product is very customizable: the user can choose the duration of the transition effects, the slide motion start and end position, zoom and panning type for both images and texts.
Now, on to the last script, the "bigstars1" object, our field of larger stars. This
object is perhaps the most important to the effect of flight simulation, because it is seeing
the large stars go by faster than the smaller ones that puts across a real feeling of
motion through space. As you will see, the script is extremely similar to the "starfield1"
object. Put the following code in the "bigstars1" Action box:
onClipEvent(load)
{
thrust = 0;
}
onClipEvent (enterFrame)
{
approachSpeed = (.3 * thrust);
this._height+=approachSpeed;
this._width+=approachSpeed;
if (Key.isDown(Key.TAB))
{
if (thrust <=9)
{
thrust+=1;
}
}
if (Key.isDown(Key.CONTROL))
{
if (thrust>= -12)
{
thrust-=1;
}
}
}
It is actually the exact same script as the one for "starfield1", except for one number. The
"approachSpeed" variable is (.08*thrust) for the small stars and (.03*thrust) for the larger
ones. It is this tiny difference in that variable that makes the effect work. The movie
should now be ready to run, and to add your own effects. I hope this helped a few of you
who are interested in making first-person space games in Flash 5.