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» Author: Bugra Ozden
» Title: Skatalog v9 - product catalog
» Description: Create your product catalog easly and publish on your website or Create your image gallery, documents list, portfolio. Fully XML Driven
» More by Bugra Ozden
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» Posted in the Flash Kit Links section
» Title: Creative DW Image Show PRO
» Description: Creative DW Image Show PRO is a Dreamweaver extension which enables the user to create multimedia presentations. It combines the features of the popular Creative DW Image Show with the ability to add professional text effects to slides (similar to After Effects). The product is very customizable: the user can choose the duration of the transition effects, the slide motion start and end position, zoom and panning type for both images and texts.
Making a Basic RPG game PART 1: enemies, boundaries and Going into another room! Author:FlashReyBoy3
Page 1
1
Okay, first things first, make an MC(Movie Clip). Give it an instance name of 'character'. In the actions window, put this on the character:
onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
_x = _x-10;
}
if (Key.isDown(Key.UP)) {
_y = _y-10;
}
if (Key.isDown(Key.RIGHT)) {
_x = _x+10;
}
if (Key.isDown(Key.DOWN)) {
_y = _y+10;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Wall)) {
_x = _x+10;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Wall2)) {
_y = _y+10;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Wall3)) {
_y = _y-10;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Wall4)) {
_x = _x-10;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.bad)) {
_root.health -= 1;
if (_root.health == 0) {
_root.gotoAndStop("end");
}
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.here)) {
_root.gotoAndStop(2);
}
}
Hehehehe! That's long. now make an MC with an istance name of 'bad'.
Make a shape, convert to MC and instance name it 'here'.
Now make 3 walls, MC it, on the left wall,instance name it wall4.
on the right, instance name it wall. On the top, instance name it wall2. now make a status bar, MC it, Instance Name it wall3. Now put a dynamic text box on the status bar(make sure it's in front) Variable name it 'health'. on the first frame of your movie, add this to the action window:
stop();
health = 600;
ok! almost done!
make another frame(with the character, walls, status bar, enemy but with different backround color). now create a frame and label it 'end'. Okay test it! Walk to the 'bad' and your health will go down! walk to the 'here' you will go to frame 2! Get killed, you will go to a gameover screen! DONE!