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Author: Luke Knepper | Website: http://zazeran.com


Open up the sprite movie clip. This is where the picture of the enemy goes. I will leave it up to you to draw that. It can be as many frames as you would like, and it can be anything from a simple circle to a huge piece of art that takes days to draw, but this is a simple game so I recommend the circle.

I made mine this way:

Draw a circle in the middle of the screen. Color it using gradients or plain colors. Then, draw a white circle on the right side of the circle. That's his eye. In a new layer above the layer with the "body", draw an elipse (long circle) for his foot. put this on the left-bottom side of the circle so it looks sort of like a foot. Copy the elipse and paste it into a new layer underneath the body layer. Put this foot on the right-underneath side of the body, level with the other foot. Insert a key frame at frames 20 and 40 in all layers. At frame 20 swap the places of the two feet, but make sure that the first one is still above the body and the other one behind it. Now create a motion tween between all keyframes on the feet layers, and make sure the body hasn't moved. It should look sort of like the guy is walking when you play it. Simple as that.

If you chose to make an enemyhit symbol, now is the time to make that. It should just be a small movie clip of what you want to appear over the enemy when you click on it, or shoot it. Very simple.

» Level Basic

Added: 2006-07-05
Rating: 5.96 Votes: 85
» Author
Luke Knepper only had two weeks of Flash experience when this tutorial was written, and figured most of it out through little bits and pieces from internet articles and the built in tutorial. His site, zazeran.com, is an online archive of games and programs and features Flash games.
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