3. Making the shooting cursor:
ok, first, draw you gun cursor. convert the cursor to a movie-clip. Go into the movie-clip, and on the first frame put this action in:
stop();
make a new keyframe. in the new keyframe, make the cursor different, because this frame plays when you click. get out of the cursor's properties, and put these actions in the cursor:
onClipEvent (load) {
Mouse.hide();
startDrag("", true);
}
Now make a big square, that fills the entire stage, and convert it to a button. in the button, dont have anything in the keyframes except for the hit (which is the square). Get out of that buttons properties, and put these actions in the square:
on (release) {
_root.gun.gotoAndPlay(2);
}
Make this big stage button on the layer under the enemy.
| » Level Intermediate |
|
Added: 2004-03-08 Rating: 5 Votes: 49 |
| » Author |
| A guy who likes to make games in flash. |
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| Download the files used in this tutorial. |
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