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Author: Dark_Stone | Website: http://www.freewebs.com/black_flash

Ok, ive put alot of time in to make this tutorial, so please accually make the game, not just download it. You can download it though.

1. Making the timer:
first, make a new movie clip. In that movie clip, make a bar. click on the fill-in, and copy & paste it into a new layer. on the layer that the fill-in is in, click on the first frame and set it with motion-tween. insert a new keyframe on the layer with the fill-in, and resize the bar, to the end of the bottom layer; the one with the outline. pull the motion-tweened layers second keyframe up as far as you want. the further you pull it, the more time there is. after you have done that insert a keyframe (on the outline layer) right where the frame you put the motion-tweened layer on, so that the outline is on all the frames (if you get what i mean). On the last frame (doesnt matter what layer) put these actions in:
 
   tellTarget ("_parent.") {gotoAndStop("loose");} 

Get out of the movie clip, and inset a blank keyframe, and lable the frame "loose".

» Level Intermediate

Added: 2004-03-08
Rating: 5 Votes: 49
(10 being the highest)
» Author
A guy who likes to make games in flash.
» Download
Download the files used in this tutorial.
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