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Author: Prashanth Hirematada | Website: http://www.gamantra.com/pulse/

TictactoeNewGameScreen

It is optional to sub-class this, for this game however, we need to tell the pulse server that specific properties of the game room, such as, turn-based, with a maximum of two players per room, etc.

public override function createNewRoom():void {
PulseGame.getInstance().setCreatingRoom();
var room:GameRoomClient = new GameRoomClient();
room.setRoomName(m_ti.text);
room.setMaxPlayerCount(2);
room.setRoomType(GameConstants.ROOM_TURN_BASED);
PulseGame.getInstance().getGameClient().createGameRoom(room);
}

The new game screen is required to be customized only for the purpose of defining the kind of room that is being created. The above is specific to the tic tac toe game. The code sets up the room name for others to see in the lobby, a maximum of 2 players are allowed into the room, and finally tell pulse that this room is a turn based game.

Pulse behaves accordingly based on these parameters, for more detailed information please refer to the dev guide and the API guide.

» Level Intermediate

Added: 2009-02-21
Rating: 7.35 Votes: 17
(10 being the highest)
» Author
Prashanth Hirematada is the founder & Chief Architect of Gamantra, a game technology company.
» Download
Download the files used in this tutorial.
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