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Author: Prashanth Hirematada | Website: http://www.gamantra.com/pulse/

Start Coding

Once you have the generated files, you need to sub-class from 4 classes like shown below:

Overview of the sub-classes

TictactoeGame
This is the main class where the game code begins. This is also the place where you tell the PulseUI of the specific classes that being over-ridden, for example, the following three classes.


TictactoeSkinner
You need sub-class the skinner so as to read in the image (skin) files that will be used to draw all the UI for all of the screens.


TictactoeNewGameScreen
It is optional to sub-class this, for this game however, we need to tell the pulse server that specific properties of the game room, such as, turn-based, with a maximum of two players per room, etc.


TictactoeGameScreen
Lastly, the class where all the action happens inside of the game room, once the game has started.

» Level Intermediate

Added: 2009-02-21
Rating: 7.35 Votes: 17
(10 being the highest)
» Author
Prashanth Hirematada is the founder & Chief Architect of Gamantra, a game technology company.
» Download
Download the files used in this tutorial.
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