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Make a circle or square and MC it, and add this code to the actioscript: onClipEvent(enterFrame){ _x = _x + 10; Now to improve the script to were the MC will loop, put this code in place of the first: onClipEvent(enterFrame){ _x = _x + 10; if (this._x>= 550){ this._x = 0; } } Give the MC the instance name of “bad” Now make a circle and MC it, then give it the instance name of “character” Now add this code to the actionscript: onClipEvent (enterFrame) { if (Key.isDown(Key.LEFT)) { _x = _x-10; } if (Key.isDown(Key.UP)) { _y = _y-10; } if (Key.isDown(Key.RIGHT)) { _x = _x+10; } if (Key.isDown(Key.DOWN)) { _y = _y+10; } } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall)) { _x = _x+10; } } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall2)) { _y = _y+10; } } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall3)) { _y = _y-10; } } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall4)) { _x = _x-10; } } onClipEvent (enterFrame) { if (this.hitTest(_root.bad)) { _root.health -= 1;if (_root.health == 0) { _root.gotoAndStop("end"); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.here)) { _root.gotoAndStop(2); } } This will give the MC “character” movement, and be able to go to the next frame and loose health. Now make a dynamic text and put “health” as the instance name AND the variable. Put this code of the first frame actionscript: stop(); health = 100; Now make a second frame and put 2 as the instance name if you want. Now to get to the “win” frame make a object or square and MC it and instance name it “here” so when your character hits it it will take him to the 2nd frame. Now to top it off, make a third frame and instance name it “end” for when you die. Top wall will be Wall2, Bottom wall will be Wall3, Left wall will be Wall4, or change it to however you want, just switch around the hitTests and walls. And you can multiple the MC's that cause damage by adding 2-? bad instance names, enjoy and I hope it works for you. Again, this should work and have fun!
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