[I've just accidentally clicked 'Clear Page' after writing the whole thing, so I have to rush this now. Sorry :)]
A fully animated (animation is optional) character will be able to walk left and right, turn accordingly, jump to and from platforms, and take different animated poses according to whether it is Idle, Walking or Jumping/Falling.
The following are included in the game:
Movie Clips:
Hero (player character)
Platforms (floor, suspended platforms to jump on etc) [instance name:PLATFORMS]
Walls (to restrict hero from going off sides of screen etc) [instances names: LEFTBOUND and RIGHTBOUND]
Variables:
Gravity (how fast hero falls)
WalkSpeed (how fast hero walks)
MaxJump (maximum jumping height)
Keys used:
Left : Walk left
Right: Turn right
Space: Jump (hold button til desired jump height is achieved)
[Movie Clips will now be referred to as 'MC'; all animation and drawing further than a simple rectangle etc is optional]