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Placing the Terrain (cont.)
Here we recycled terrain names.
If (Ord(item)<%lt%><%gt%>71)
Duplicate Movie Clip ("../"&item, name, tnum)
Set Property ("../"&name, X Position) = 50*(column-1)
Set Property ("../"&name, Y Position) = 0
Else
Set Property ("../"&name, X Position) = 50*(column-1)+25
Set Property ("../"&name, Y Position) = 25
End If
End If
We continue doing these things until we've reached the end of the column. Then, we reset the marker (which we then wait for until it is in the correct spot to start placing terrain squares again.)
Set Variable: "column" = column+1
End Loop
Set Property ("../marker", Y Position) = 0
Go to and Play ("wait")
| » Level Advanced |
|
Added: 2000-06-06 Rating: 7 Votes: 72 |
| » Author |
| Flashjunkie is a self-professed obsessive addict of life. Due to the highly artistic nature required of an Art Director for an Ad agency, he took up Flash to add some math to his diet. |
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| Download (78 kb) |
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