Normally when you press a button and you tell the score to increase by a certain amount, e.g. 10 the dynamic text would just go up by 10. This tutorial shows you how to make an effect where if you press a button, the number will "roll up" until it reaches the score. It's a handy effect for health bars and score systems in games.
the hardest step1. Open up Flash. 2. Get the Text Tool and Draw a textfield. Make sure it is a dynamic textfield (via the property inspector) and give it the variable score Next, draw another textbox (do the same) but give it the variable of rollingscore Click on FRAME 1 and give it the following script:
This gives the variable score and rolling score the value of 0. We will need this bit later. And another random note which has nothing to do with this tutorial, to make a dynamic text have a word as a value, put speech marks e.g. score="Something"
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