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OK, if you’ve read any of my previous tutorials before you will know I’m an expert at making something simple into something complicated. I’ll try not to do that here… Ok let’s get started! Open up Flash MX or Flash MX 2004 and create a MC (Movie Clip (F8)) and give it an Instance name of Character. Now give it the following Script: onClipEvent (enterFrame) { if (Key.isDown(Key.LEFT)) { _x = _x-10; } if (Key.isDown(Key.UP)) { _y = _y-10; } if (Key.isDown(Key.RIGHT)) { _x = _x+10; } if (Key.isDown(Key.DOWN)) { _y = _y+10; } } This will allow your character to move. Next, create the Vertical left side of the border. This may confuse you, so imagine opening up Word and drawing a Vertical line on the left side of the screen. It that didn’t help imagine a box, the left line on that), MC it and give it an Instance name of wall. Back to the character, and give it the following script: onClipEvent (enterFrame) { if (this.hitTest(_root.Wall)) { _x = _x+10; } } This means that if the movie clip called character comes into contact with a MC called wall, the X position (if it were on a graph) will be reduced by 10. Now make the horizontal top line of our “border”. MC clip it, and give it an instance name of Wall2. Back to the character, and give it the following script: onClipEvent (enterFrame) { if (this.hitTest(_root.Wall2)) { _y = _y+10; } } Now make the horizontal bottom line of our “border”. MC clip it, and give it an instance name of Wall3. Back to the character yet again, and give it the following script: onClipEvent (enterFrame) { if (this.hitTest(_root.Wall3)) { _y = _y-10; } } YAY only one more to go! Now make the vertical right line of our “border”. MC clip it, and give it an instance name of Wall4. Back to the character for the last time and give it the following script: onClipEvent (enterFrame) { if (this.hitTest(_root.Wall4)) { _x = _x-10; } } And there you go- you’re all set up! Good luck with Flash -Corkysurprise
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