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Tutorials Tutorials » Games

Categories 3d ballgame
Author: Oscar Gálvez

 
Page 2
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Now write the next actions in the ball’s:

onClipEvent (load) {
 y=12;
}
onClipEvent (enterFrame) {
 pan=_x-275;
 difscale=100-_yscale;
 y--;
 _y-=y;
 _x-=x;
 // ball _y action
 if (_y>387-difscale) {
 _y=387-difscale;
 y*=-0.8;
 x*=0.8;
 if (y>2) {
 ssound=new Sound();
 ssound.attachSound("hit");
 ssound.setPan(pan);
 ssound.setVolume(_root.shadow._y/7);
 ssound.start();
 }
 }
 if (_x>504-difscale) {
 _x=504-difscale;
 x*=-1;
 ssound=new Sound();
 ssound.attachSound("hit");
 ssound.setPan(pan);
 ssound.setVolume(_root.shadow._y/7);
 ssound.start();
 } else if (_x<47+difscale) {
 _x=47+difscale;
 x*=-1;
 ssound=new Sound();
 ssound.attachSound("hit");
 ssound.setPan(pan);
 ssound.setVolume(_root.shadow._y/7);
 ssound.start();
 }
 if (_yscale<20) {
 _xscale=20;
 _yscale=20;
 scale*=-1;
 ssound=new Sound();
 ssound.attachSound("hit");
 ssound.setVolume(_root.shadow._y/7);
 ssound.setPan(pan);
 ssound.start();
 } else if (_yscale>100) {
 _xscale=100;
 _yscale=100;
 scale*=-1;
 }
 if (scale>0) {
 scale*=.9;
 }
 _xscale-=scale;
 _yscale-=scale;
 _rotation-=x;
}
onClipEvent (mouseDown) {
 if (hitTest(_root.mmouse)) {
 y=12;
 x=(_root._xmouse-_x)*0.8;
 scale=15;
 }
}

Now, write the next on the shadow’s actions:

onClipEvent (enterFrame) {
 dif=(_root.ball._y-355)/7;
 _x=_root.ball._x;
 _y=((_root.ball._yscale)+(300))+dif;
 dis=_y-_root.ball._y;
 scale=_root.ball._yscale+dis;
 _xscale=scale;
 _yscale=scale/3;
}

Write the next on the cursor’s actions:

onClipEvent (enterFrame) {
 _x=_root._xmouse;
 _y=_root._ymouse;
}

Now, we´ll create another movie clip that will be the one the ball will touch to score a goal. Write this on the actions window:

onClipEvent (enterFrame) {
 if (hitTest(_root.ball )&& _root.ball._yscale<20 && _root.time>0) {
 _root.score++;
 ssound=new Sound();
 ssound.attachSound("goal");
 ssound.start();
 }
 // set goals
 if (_root.go_on==1) {
 _root.time--;
 _root.secs=int(_root.time/37);
 if (_root.time<=0) {
 _root.go_on=0;
 }
 }
// set max score
 if (_root.score>_root.mscore) {
 _root.mscore=_root.score;
 }
 _root.scorei="Goals: "+_root.score;
 _root.mscorei="Max Score: "+_root.mscore;
 _root.secsi="Time: "+_root.secs;
}

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» Level Intermediate

Added: : 2003-06-02
Rating: 5.13 Votes: 59
Hits: 4001
» Author
I like to make any kind of games.
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