Search Tutorials
How it works...The library's symbols cannot be attached directly to the main movie's stage :- they can only be accessed from the library's main timeline. When we load the library movie into the placeHolder instance, we essentially enable ActionScript to access the exported symbols via the library. Note: Because the library's main timeline is always loaded,
its a good idea to keep the library's stage empty so that you can load any symbol
onto it. This is a guide line though, not a rule.
Put another way, the main movie itself can never attach to external
library symbols. Note: If you want to load symbols onto different levels/clips,
then you'll need to repeat the above process for each level/clip that you want
to do this on. In other words, load the library into a placeholder on each level
and then attach the appropriate symbol to that place holder.
|
|||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
|||||||||||||||||||||||||||||||||||||||||||||||||||
|