First time here? First time here? Newsletter Signup Newsletter
Search tutorials
Author: Shannon Zastrow at DoReMedia, Inc. | Website: http://www.doremedia.com

Using the Sync Track's Waveform Display to Help Create Dynamics

Lets IMPORT two more components from our Sound Family called Spankin_fill_01.aif and Spankin_crash.aif. Sound Family chunks have been engineered without drum fills and cross-phrase melodies for looping purposes. Because of the uniqueness of every multimedia project, having fills and melodies as part of the chunk would be a disadvantage. But fills and melodies add impact and dynamics, right? Isn't that why traditional loops get so mundane?

The answer is, yes. Loops alone are almost the opposite of dynamic and compelling. However, using the sync track and layerable audio components like drum fills, give you the ability to add these impact building elements back into our mix... when YOU want them.

Fills provided with Sound Families are always edited to be one or two full measures in length. This means that they will always align with a waveform spike on our sync track.

ADD a new LAYER and label it "FILLS". Lets look on our timeline to find frame number 240. This is where we switch from Spankin_A to Spankin_B.Go back one spike to frame 217 and insert a new keyframe {figure 10}.

Add the sound Spankin_fill_01, with a SYNC METHOD of EVENT.

Not bad, but there is one more thing we need to do to really give it punch. We need a cymbal crash at the end of the fill. ADD another LAYER and label it "CRASH". On frame 240 of this track, INSERT a KEYFRAME and select the sound Spankin_crash.aif from the sound menu {figure 11}.

Repeat the same process throughout your soundtrack to suit your taste. I have put the fill and crash on some transitions, while using only the crash on others.

Give it a play. You may need to adjust your volume levels so the drum fill and crash are mixed properly with your chunks.

» Level Advanced

Added: 2001-02-13
Rating: 6 Votes: 16
(10 being the highest)
» Author
No details available.
» Download
Download the files used in this tutorial.
» Forums
More help? Search our boards for quick answers!


  • There are no comments yet. Be the first to comment!

  • You must have javascript enabled in order to post comments.

Leave a Comment
  • Your email address will not be published. All fields are required.
Featured Flash FLA
» Author: Inocreato
» Title: RaiseTheBlocks
» Description: Raise all the blocks to win the game
Featured Sound Loops
Image for equalize

Audio Player

» Author: TomCat Carty
» Title: The Wood
» Description: Just a little game ending or it can maybe be looped. Recorders with music box and percussion to give the feel of well, I don't know, the woods? Free to use, just credit me. thank you
Latest Font
» Author: Fábio FAFERS
» Description: I created this font for free use. Everyone can apply it in personal or business texts. Its free, but I want to be communicated in case of business use. Donations are accepted to keep the project of free fonts alive! Thank you all
Featured Sound Fx
Image for equalize

Audio Player

» Author: Davisigner
» Description: Hmm... what to say about this one? It's reminiscent of the closing notes of the opening music from the Three Stooges done in a church organ style with a closing cymbal crash. I'll give this one away gratis, but feel free to check out my free loops and potential upcoming license-mandated ones over in the respective part of Flashkit.