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Streamed sound is placed directly into a layer. Unlike Event Driven sound, a Streamed sound file begins to play as it is downloading. The benefit is that large files begin playing after only a small portion of the file is downloaded. Once downloaded, the file can be re-used as an Event Driven sound. In addition, you can control where a Streamed sound file plays in the timeline. A streamed sound file can be added to the timeline the same way as a symbol can. If the sound file is inserted at six frames into the movie, it will not play until frame 6 is reached.
The frame shows a graphical representation of the sound playing. This can be used to line up other graphics with the sound.
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