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Step 3Create a keyframe at the beginning of the scene (or wherever you wish the song to begin) for each sound layer. It is best to not to begin on the first frame but let's say on frame 5. We've found that this gives the Flash Player time to "buffer" the sounds. Step 4In each layer, attach the sound at that frame. IMPORTANT: All the sounds must start on the same frame number. That is, if you choose to start the sounds on frame 5, the "electronic" sound, in its own layer, must start on frame 5. The "synth" layer, in its own layer, must start at frame 5... etc. Step 5In the sound window, where you attach the sound, set the loop factor to a large number to have plenty of material to work with. In Diagram 2, it is set to 50.
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