Internet Commerce

Partners & Affiliates

Developer Channel


Featured Flash FLA
Gallery Downloads 11401 Flash Movies | 5 New Flash Movies Added
What's New | Top 100

Featured FLA

»  Author: Nick Kouvaris
»  Title: Znax
»  Description: Znax is a board game. Click 4 tiles of the same color and form squares as big as you can. You will erase all the tiles inside the square and collect points. Get maximum score if you make a square with game edges.
»  More by: Nick Kouvaris


Random FLAs | Add Flash Movie
Featured Flash Site
Gallery Downloads 4941 Flash Sites | 1 New Flash Links
What's New | Top 100 Flash Site

Featured Site

»  Author Agence WOP Digital Agency
»  Title: Electricdrum
»  Description: French WOP Agency, 3D websites, Flash (Papervision, Away 3D), event or institutional projects. The agency operates on all digital projects: consulting, design, graphic design, development, online communication. The WOP agency follows you on the implementation of original, creative and optimized digital projects.


Random Links | Add your own Flash Related Links
Flash Tutorials 1481 Tutorials 7 New Tutorials Added!
What's New | Top100

» How To Make A Simple Animation Using Christmas Clips
» Simple Step by step flash game tutorial Spot the diffrence
» How To Make A Moving Text Slide
» Create Flash Banner With Text Float Effect
» How To Make Zoo Photos Slideshow
» How To Make A Dolphin Photos Slideshow
» How To Make A Fathers Day Slideshow
» How To Make A Transparent Background of Your Flash File
» Create Flash Banner With Text Disco Light Effect Today we will introduce you a Text Disco Light eff
» Unknown Tag: Title10
Random Tutorial | Add Site


Tutorials Home What's New Top Rated Submit myTutes Random!

Search Tutorials


Tutorials Tutorials » Audio

Categories How to Use Flash MX Sound Objects
Author: Kenny Bellew | Website: http://www.cowfly.com |

 
Page 15
«prev ... 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 ... next»

How to Pause a Sound Object

Fig. 11: Example of pausing a sound object

The sound object is not literally "paused". Instead, the sound object is stopped, and at the point it is stopped, its position in milliseconds is recorded as a variable. To continue the sound object from its "paused" location, the position property variable is used in the next start command for the sound object. For example, the following code would work for a pause and continue button:

For the pause button:

on (press) {
myMusicPosition=_root.myMusic.position/1000;
_root.myMusic.stop("myMusic01");
}

For the continue or play button:

on (press) {
_root.myMusic.start(myMusicPosition,0);
}

For the stop button:

on (press) {
_root.myMusic.stop("myMusic01");
}

In the above example, "myMusicPosition" is defined as the current position of the sound object "myMusic" when the pause button is pressed. When the play button is pressed, the starting point for "myMusic" is set to myMusicPosition.

«prev ... 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 ... next»

» Level Intermediate

Added: : 2004-10-12
Rating: 8.48 Votes: 31
Hits: 1294
» Author
Kenny Bellew is a technical writer and freelance flash programmer who specializes in Flash audio. He lives in Minneapolis, MN.
» Download
Download the files used in this tutorial.
Download (12927 kb)
Get conversion and unzipping tools for PC and Mac here!

» Forums
More help? Search our boards for quick answers!

Please rate this tutorial, 10 is the top rating, you can also click the comments link to read/write a review.
10 9 8 7 6 5 4 3 2 1
Read or Post Comments