It is fairly easy to figure out the code for a vertical volume slider that slides 100 pixels. However, what if you wanted your volume slider to be larger or smaller than 100 pixels? The code for this more complex (especially the formula for volCalc below). This one should respond automatically to changes in vertical height of the drag distance.
Fig. 07: Example of vertical volume slider
In this movie, a draggable knob with an instance name of vslider is positioned on top of another movie (the blue reticulated base). The base has the instance name of vbase. All of the code for volume control is placed in clip events of the movie vslider.
The knob, vslider, will automatically position itself in the center of the base (called "vbase" here). The variable "top" represents the uppermost limit for the slider. Since the slider is automatically centered over vbase, the top is set to be the slider's current position plus half the height of vbase (which can be any height).
In the load clip event, the exact height and x coordinate is set to make sure that there is no sub-pixel shift when published.
The volume is then set to: (_y-volCalc)*(-100/(_root.vbase._height))
This code is placed on the sliding knob movie (the red slider in the middle)
// The following is a line by line explanation of the above.
onClipEvent(load) { This code uses the clip events of a movie clip on stage. //_root.vbase._height=200; //_root.vbase._x=34; //Optionally, use the above to set the height and x position of the slider base.
this._y = _root.vbase._y + _root.vbase._height/2 - this._height/2; //This sets the knob exactly in the middle of the vbase.
left=this._x // This will keep the knob from moving any further left.
top= this._y + _root.vbase._height/2 // This set the upper limit that the knob can be moved.
right=this._x //This keeps the knob from moving any further right.
bottom=this._y - _root.vbase._height/2 //This keeps the knob from moving any further down than half the height of vbase.
volCalc=_y+ _root.vbase._height/2; // This set the variable volCalc to equal the knob's current position // plus half of the height (whatever it may be) of the vbase. } //End of onClipEvent load // onClipEvent(enterFrame) { volCalc2=(_y-volCalc)*(-100/(_root.vbase._height)); // Thanks, prisma for help with the above line. This take the current knob position //subtracts the value of volCalc, and multiplies it by -100 divided by the height of vbase.
_root.myMusic.setVolume(volCalc2); // Sets the new volume level
_root.currentVolumeText="Volume: " + _root.myMusic.getVolume(); // Update a dynamic text box } //End of onClipEvent enterFrame onClipEvent(mouseDown) { startDrag(this, false, left, top, right, bottom) //uses the values set in the load clip event to constrain the knob movement to set values. } // onClipEvent(mouseUp) { this.stopDrag(); }
Note: If your volume is one unit off (it slides up to 101, for example), change the height of your slider so that it is an even number, and make sure your vbase is on a whole even number on its Y-axis, and make the height of vbase an even number.