First time here? First time here? Newsletter Signup Newsletter
Search tutorials
Author: Tim Murray | Website: http://www.gmg.com.au

Making the media controls ready for sharing

So far we have a good set of controls in a movie, but they're not going to be easy to reuse as they are. If you've done any of our other tutorials, you will know that our next step will be to share the resources for use in other files.

Using the "File > Save As..." command (Ctrl+Shift+S), save the test.fla file as media-controller.fla. This will be the file that we will get media controls from after we have finished this section.

You should now have two Flash MX files:


Where we did all our initial development and testing of our media controls.


The file that we will tidy up and get ready for sharing out our completed media controls to other Flash files.

From now on we are only working on the media-controller.fla file

Go back to your main timeline: the one with the sound and waveform graphics on it. Now delete all of the layers except the controller layer. Really. Do it. And delete all additional frames on the controller layer, leaving only frame 1.

And save it. We don't need those bits any longer. They were just for development. It's difficult to build media controllers without any media to control!

And we need to dump all of that media from the Library as well. So open the Library (F11) and let's get started. I deleted the sound resource, the sample GIF and the graphic we made from the GIF. That left all this stuff:

So I tidied it up a bit:

The next bit of preparation involves exporting our resources for runtime sharing (look it up in the online help, or check out our other tutorials). Right-click on the media-controls movie clip and select "Linkage..."

The Linkage Properties dialog opens. Fill it out like this:

Do the same to all resources in the Library. You will find that once you have set up one resource for runtime sharing, when you go to do the others, all of the fields will be filled in automatically. The Identifier text box will change to the name of each resource you export.

Save the file.

Do a quick test (Ctrl+Enter). This will create the media-controller.swf file for us. Have a look at the size of the media-controller.swf file: mine came out to 2,836 bytes! Not bad! And our site visitors will only have to download this sucker once.

Next up, I will demonstrate how to use the controls.

» Level Advanced

Added: 2004-02-17
Rating: 7.89 Votes: 64
(10 being the highest)
» Author
Tim is a co-director of the Glasson Murray Group, providing quality graphic design, illustration, 3D visualisation, interactive environments, virtual reality, multimedia and website services.
» Download
Download the files used in this tutorial.
» Forums
More help? Search our boards for quick answers!
Featured Flash FLA
» Author: Inocreato
» Title: RaiseTheBlocks
» Description: Raise all the blocks to win the game
Featured Sound Loops
Image for equalize

Audio Player

» Author: TomCat Carty
» Title: The Wood
» Description: Just a little game ending or it can maybe be looped. Recorders with music box and percussion to give the feel of well, I don't know, the woods? Free to use, just credit me. thank you
Latest Font
» Author: Fábio FAFERS
» Description: I created this font for free use. Everyone can apply it in personal or business texts. Its free, but I want to be communicated in case of business use. Donations are accepted to keep the project of free fonts alive! Thank you all
Featured Sound Fx
Image for equalize

Audio Player

» Author: Davisigner
» Description: Hmm... what to say about this one? It's reminiscent of the closing notes of the opening music from the Three Stooges done in a church organ style with a closing cymbal crash. I'll give this one away gratis, but feel free to check out my free loops and potential upcoming license-mandated ones over in the respective part of Flashkit.