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» Author: Bugra Ozden
» Title: Skatalog v9 - product catalog
» Description: Create your product catalog easly and publish on your website or Create your image gallery, documents list, portfolio. Fully XML Driven
» More by Bugra Ozden
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» Posted in the Flash Kit Links section
» Title: Creative DW Image Show PRO
» Description: Creative DW Image Show PRO is a Dreamweaver extension which enables the user to create multimedia presentations. It combines the features of the popular Creative DW Image Show with the ability to add professional text effects to slides (similar to After Effects). The product is very customizable: the user can choose the duration of the transition effects, the slide motion start and end position, zoom and panning type for both images and texts.
For this example, changing the volume for a looping background sound will be
described. Unless you will have only one sound object, or you want to keep all
sound objects at the same volume, the looping sound object will need to be
associated with a unique movie clip as outlined in the previous section.
Here are the steps:
Create an empty movie clip, drag it out onto the _root stage, and give it
an instance name such as "myLoopMc".
Import the sound file into the movie's library and set its linkage
properties identifier to an appropriate name such as "myLoop01" (see Fig. 02).
Define the sound object on frame one of a layer, for example, called
"Sound Objects" using an instance name such as "myLoop", and use the setVolume
method to establish the volume level. A variable, "myLoopVolume" will be
used to set the volume, so that it can be manipulated later.
The resulting sound object should appear as follows:
myLoop = new Sound(myLoopMc); myLoop.attachSound("myLoop01"); myLoopVolume=50; myLoop.setVolume(myLoopVolume);
Volume for a sound object can be set between 0 and 100. In the above example,
the volume is set to 50%. The setVolume can be placed in a variety of locations
- on a button, in a function, on a frame within another movie clip on stage,
etc. Just remember that if its placed any place besides the _root level, the
path to where it was defined needs to be included as follows:
_root.myLoop.setVolume(myLoopVolume)
This method could be used to create a volume control knob or slider for your
Flash interface. For example, if you wanted to include a volume slider, create a
movie clip that can be dragged. Create a formula to have either its x or y axis
values control the setVolume variable. As the axis increases or decreases,
the volume percentage increases or decreases an equal amount. This is very
simple for a horizontal slider.