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Working with Sound Objects
This document copyright © 2002 by Kenny Bellew, kennybellew@hotmail.com
This tutorial will cover the following: |
- How to define a sound object
- How to organize sound objects
- How to start, stop and loop a sound object
- How to control independent sound objects simultaneously
- How to control all sounds globally
- How to control volume for a sound object
- How to build a horizontal volume slider
- How to build a vertical volume slider
- How to fade a sound object up or down
- How to control the volume with the arrow keys
- How to control the position of a sound object
- How to fade a sound object five seconds from the end of the song
- How to pause a sound object
- How to pause a looping sound object
- How to fast forward and reverse a sound object
- How to invoke actions when a sound object ends
- How to synchronize animation to a specific time within a sound object
- How to load an external MP3 dynamically as a sound object
- How to load an external MP3 from a text input box
- How to troubleshoot sound objects
- Sound will not start
- Stopping one sound stops multiple sounds
- Sound object error messages
- How to build a preloader for dynamically loaded MP3's
This tutorial is meant to build from information presented in one section to the next. To get the most from this tutorial, it should be read from beginning to end. This tutorial will attempt to use ActionScript techniques that are familiar to the intermediate Flash programmer and that are easily grasped by the less experienced.
» Level Intermediate |
Added: 2002-08-13 Rating: 8.98 Votes: 664 |
» Author |
Kenny Bellew is a technical writer in Minneapolis, MN. He's currently interested in becoming involved in other writing-related Flash projects. |
» Download |
Download the files used in this tutorial. |
Download (6170 kb) |
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