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Beating the Loop
Author: Robert Guerin
| Website: http://zerodb.ca |
Adding Interaction (cont)
You've just created your dynamic
music scene.
Note that this example describes
the process and assumes everything is in the same level. But if you decide
to put your music loops on a different level (level 1 for example), and that
your buttons on your main movie (level 0, for example), you have to tell your
button to target the right level by adding the level in your target, like
this: Begin Tell Target ("_level1/loops"). This will make your movie
more effective between scenes!
| » Level Advanced |
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Added: : 2000-04-20
Rating: 7.69 Votes: 167
Hits: 20806
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| » Author |
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Composer for the past 10 years, Robert has worked on different projects such as film, television and website development. Composing, arranging, recording, and mixing most of his material, he has developed many skills necessary in today’s cultural and multimedia industry.
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