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Tutorials Tutorials » Audio

Categories Beating the Loop
Author: Robert Guerin | Website: http://zerodb.ca |

 
Page 4
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Adding Interaction

Your layers should look something like this:

I've added a blank keyframe every time I had a sound playing in the frame before, but you don't need to do this since your music track will jump from the Stopped keyframe containing the loops to the next label (stopping the sound on that layer before it starts playing again in sync with the others).

The last thing you need to do is to add a Mute option.

  • This is done by adding a keyframe across all the layers at the end of your movie clip.
  • In all the layers for that frame, add the sound for that layer and make them Stop events.
  • Now add a Stop action on the top layer and give the frame a label such as "MUTE"

That's it, your multi-scene, multi-loop player is done. Now let's give it some interaction.

  • Let's put an instance of your movie clip on a keyframe in your main timeline.
  • Give that instance a name (such as LOOPS).
  • Create a button that will call on these loops
  • Place instances of this button on the main timeline.

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» Level Advanced

Added: : 2000-04-20
Rating: 7.69 Votes: 167
Hits: 20806
» Author
Composer for the past 10 years, Robert has worked on different projects such as film, television and website development. Composing, arranging, recording, and mixing most of his material, he has developed many skills necessary in today’s cultural and multimedia industry.
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