Now you need to create 2 keyframes
for each variation of your loops. In this tutorial, I create 8 variations,
and this is how they are laid out:
Track 1
Track 1
Track 1
Track 1
Track 2
Track 2
Track 2
Track 2
Track 2
Track 2
Track 3
Track 3
Track 3
Track 3
Track 3
Track 4
Track 4
Track 4
Track 4
Track 4
Track 5
Track 5
Track 5
Track 5
Track 5
Track 6
Track 6
Track 6
Track 6
Track 6
Track 6
As you can see, you can make up
to about 72 different permutations with these 6 small loops. Again these loops
don't have to be the same length (or duration), but they have to play at the
same speed. Now back to the keyframes:
Why 2 keyframes: The first keyframe
is to set the previous sound file to stop before starting to play the next
one. The second keyframe contains the actual sound as a Start event.
Still in that first keyframe,
go to the Sound tab and add the appropriate sound for that layer (if your
on layer 1, add your sound 1). Make it a Stop event.
In each second keyframe for
each pair of keyframe, set the sound you want to play (one per layer) to
Start Event and make it loop 999 times, putting a STOP action in the Action
tab.
Repeat this operation for each
layer.
Insert a new layer and drag
it to the top. Create a keyframe for every keyframe on the other layers.
So for each first keyframe of each pair of keyframes (where the stop sound
event happens), insert a label for that loop (You can call it Loop1, Loop2,
Loop3, etc.)
Composer for the past 10 years, Robert has worked on different projects such as film, television and website development. Composing, arranging, recording, and mixing most of his material, he has developed many skills necessary in today’s cultural and multimedia industry.