This involves creating a layer for the sound, assigning the sound, and setting options in the Sound panel of the Frame Properties dialog box.
Firstly choose File > Import. You will see that you can import either AIFF or WAV sounds into Flash. After importing the sounds press Ctrl-L to bring up your Library and you will see your sounds there, notice how the icon is different to other symbols like bitmaps, button and movie clips.
Sounds are like symbols, one copy can be reused over and over again.
Advanced: You will find when you experiment with sounds that they use lot of disk space and RAM. As a rule use 22kHz 16-bit mono. However, you can import 8 or 16-bit using 11, 22, or 44kHx sample rates. You can convert to lower rates on export but you can't go up. (like jpeg compression)
Note: Sounds recorded not in multiples of 11 kHz (such as 8, 48, or 96 kHz)are resampled when imported into Flash causing the sound to play lower or higher than originally recorded.
|» Level Basic|
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